Difference between revisions of "Martin Auger ECL01"
From Game Logs
m |
m (AC) |
||
Line 41: | Line 41: | ||
----{ DEFENCE OPTIONS }---- | ----{ DEFENCE OPTIONS }---- | ||
− | Full : 13 = 10 +3(dex) | + | Full : 13 = 10 +3(dex) +3(armor) |
Touch: 13 = | Touch: 13 = | ||
− | Flatf: | + | Flatf: 13 = |
CMD : 12 = 10 +0 -1(str) +3(dex) | CMD : 12 = 10 +0 -1(str) +3(dex) | ||
Revision as of 22:55, 28 December 2010
Name: Martin Auger CN human male (adult) Bard detective 1 [APG] Deity: ----{ ABILITIES PB / 25 }---- STR 08 = 08 [-2] DEX 16 = 16 [10] CON 10 = 10 [ 0] INT 12 = 12 [ 2] WIS 14 = 14 [ 5] CHA 18 = 16 [10] +2(race) Init : +3 = +3(dex) Speed: 30 = 30(base) HP : 9 = 8 +0(con) +1(favored class) ----{ ATTACK OPTIONS }---- BAB: 0 = 0 CMB: +3 = 0 +3(dex,AM) [Rapier / melee 1d6 18-20/x2] Attack Bonus: +3 = 0 +3(dex) Damage: 1d6 -1(str) [Dagger / melee 1d4 19-20/x2] Attack Bonus: +3 = 0 +3(dex) Damage: 1d4 -1(str) [Dagger / ranged 1d4 19-20/x2] Attack Bonus: +3 = 0 +3(dex) Damage: 1d4 [Whip / melee nonlethal 1d3 /x2] Attack bonus: +3 = 0 +3(dex) Damage: 1d3-1 ----{ DEFENCE OPTIONS }---- Full : 13 = 10 +3(dex) +3(armor) Touch: 13 = Flatf: 13 = CMD : 12 = 10 +0 -1(str) +3(dex) Fort: +0 = +0(bard) +0(con) Ref : +5 = +2(bard) +3(dex) Will: +4 = +2(bard) +2(wis) ----{ SKILLS / 8 = 6+1(int)+1(human) / 0 left}---- -1 = 0 -1(str) Climb(Str) 3 = 0 +3(dex) Acrobatics(Dex) 3 = 0 Escape Artist(Dex) 3 = 0 Sleight of Hand(Dex) 8 = 1 +3(class) Stealth(Dex) 8 = 1 +3(class)+1(vc) Disable Device(Dex) 1 = 0 +1(int) Appraise(Int) 6 = 1 +3(class)+1(det) Knowledge[local](Int) 1 = 0 Craft[Speech](Int) 1 = 0 Linguistics(Int) 1 = 0 Spellcraft(Int) 8 = 1 +4(cha) +3(class) Bluff(Cha) 9 = 1 +3(class)+1(det) Diplomacy(Cha) 4 = 0 Disguise(Cha) 4 = 0 Intimidate(Cha) 8 = 1 +3(class) Perform[Oratory](Cha) 4 = 0 Perform[Sing](Cha) 4 = 0 Use Magic Device(Cha) 7 = 1 +2(wis) +3(class)+1(det) Perception(Wis) 2 = 0 Profession[detective](Wis) 7 = 1 +3(class)+1(det) Sense Motive(Wis) Languages: Common, Elven, Abyssal ----{ FEATS }---- [HUM01] Agile Maneuvers [CHR01] Weapon Finesse ----{ RACIAL TEMPLATE AND FEATURES }---- ----{ CLASS FEATURES }---- Bardic performance 8 rounds/day = 4 +4(cha) Eye for detail(detective) Cantrips, countersong, distraction, fascinate, careful teamwork(detective) +1 ----{ SPELLS KNOWN }---- 4(inf) 0 : Sift, Light, Prestidigitation, Detect Magic 2(1+1) 1st: Charm Person, Detect Secret Doors ----{ TRAITS }---- Skeptic (+2 will vs illusion) Vagabond child (Disable Device is class skill +1) ----{ GEAR }---- BODY SLOT ITEM Head Face Throat Shoulders Body Torso Hands Arms Waist Ring (right) Ring (left) Feet **GENERIC ITEMS** Backpack 2gp 2lb. Bedroll 0.1gp 5lb. Ink, Inkpen, vial 9.1gp Paper ~1gp Belt Pouch 1gp 0.5lb. Sealing wax 1gp 1lb. Signet ring 5gp Spell com. pouch 5gp 2lb. Courtier's outfit 30gp 6lb. Thieves' tools 30gp 1lb. **WEAPONS AND ARMOR** Rapier 20gp 2lb. 1d6 18-20/x2 Dagger 2gp 1lb. 1d4 19-20/x2 10ft. Whip 1gp 2lb 1d3 /x2 disarm, nonlethal, reach, trip Studded leather 25gp 20lb. +3 AC -1 ACP ----- ----- 132.2gp 42.5lb. Carrying capacity | Total weight: 26/53/80 | 42.5 Money total/spent: 180gp/132.2gp (47.8gp left)