Difference between revisions of "Martin Auger ECL01"
From Game Logs
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CN human male (adult) | CN human male (adult) | ||
Bard detective 1 [APG] | Bard detective 1 [APG] | ||
− | Deity: | + | Deity: |
----{ ABILITIES PB / 25 }---- | ----{ ABILITIES PB / 25 }---- | ||
Line 18: | Line 18: | ||
Init : +3 = +3(dex) | Init : +3 = +3(dex) | ||
Speed: 30 = 30(base) | Speed: 30 = 30(base) | ||
− | HP : | + | HP : 9 = 8 +0(con) +1(favored class) |
----{ ATTACK OPTIONS }---- | ----{ ATTACK OPTIONS }---- | ||
Line 25: | Line 25: | ||
[Rapier / melee 1d6 18-20/x2] | [Rapier / melee 1d6 18-20/x2] | ||
− | Attack Bonus: +3 = +3 | + | Attack Bonus: +3 = 0 +3(dex) |
− | Damage: 1d6-1 | + | Damage: 1d6 -1(str) |
+ | |||
+ | [Dagger / melee 1d4 19-20/x2] | ||
+ | Attack Bonus: +3 = 0 +3(dex) | ||
+ | Damage: 1d4 -1(str) | ||
+ | |||
+ | [Dagger / ranged 1d4 19-20/x2] | ||
+ | Attack Bonus: +3 = 0 +3(dex) | ||
+ | Damage: 1d4 | ||
+ | |||
+ | [Whip / melee nonlethal 1d3 /x2] | ||
+ | Attack bonus: +3 = 0 +3(dex) | ||
+ | Damage: 1d3-1 | ||
----{ DEFENCE OPTIONS }---- | ----{ DEFENCE OPTIONS }---- | ||
Line 79: | Line 91: | ||
----{ SPELLS KNOWN }---- | ----{ SPELLS KNOWN }---- | ||
− | 4(inf) 0 : | + | 4(inf) 0 : Sift, Light, Prestidigitation, Detect Magic |
2(1+1) 1st: Charm Person, Detect Secret Doors | 2(1+1) 1st: Charm Person, Detect Secret Doors | ||
Line 88: | Line 100: | ||
----{ GEAR }---- | ----{ GEAR }---- | ||
− | BODY SLOT | + | BODY SLOT ITEM |
Head | Head | ||
Face | Face | ||
Line 98: | Line 110: | ||
Arms | Arms | ||
Waist | Waist | ||
− | Ring (right) | + | Ring (right) |
Ring (left) | Ring (left) | ||
Feet | Feet | ||
**GENERIC ITEMS** | **GENERIC ITEMS** | ||
+ | Backpack 2gp 2lb. | ||
+ | Bedroll 0.1gp 5lb. | ||
+ | Ink, Inkpen, vial 9.1gp | ||
+ | Paper ~1gp | ||
+ | Belt Pouch 1gp 0.5lb. | ||
+ | Sealing wax 1gp 1lb. | ||
+ | Signet ring 5gp | ||
+ | Spell com. pouch 5gp 2lb. | ||
+ | Courtier's outfit 30gp 6lb. | ||
+ | Thieves' tools 30gp 1lb. | ||
+ | |||
**WEAPONS AND ARMOR** | **WEAPONS AND ARMOR** | ||
+ | Rapier 20gp 2lb. 1d6 18-20/x2 | ||
+ | Dagger 2gp 1lb. 1d4 19-20/x2 10ft. | ||
+ | Whip 1gp 2lb 1d3 /x2 disarm, nonlethal, reach, trip | ||
+ | |||
+ | Studded leather 25gp 20lb. +3 AC -1 ACP | ||
+ | |||
+ | ----- ----- | ||
+ | 132.2gp 42.5lb. | ||
− | Carrying capacity | + | Carrying capacity | Total weight: 26/53/80 | 42.5 |
− | Money: | + | Money total/spent: 180gp/132.2gp (47.8gp left) |
</pre> | </pre> |
Revision as of 22:38, 28 December 2010
Name: Martin Auger CN human male (adult) Bard detective 1 [APG] Deity: ----{ ABILITIES PB / 25 }---- STR 08 = 08 [-2] DEX 16 = 16 [10] CON 10 = 10 [ 0] INT 12 = 12 [ 2] WIS 14 = 14 [ 5] CHA 18 = 16 [10] +2(race) Init : +3 = +3(dex) Speed: 30 = 30(base) HP : 9 = 8 +0(con) +1(favored class) ----{ ATTACK OPTIONS }---- BAB: 0 = 0 CMB: +3 = 0 +3(dex,AM) [Rapier / melee 1d6 18-20/x2] Attack Bonus: +3 = 0 +3(dex) Damage: 1d6 -1(str) [Dagger / melee 1d4 19-20/x2] Attack Bonus: +3 = 0 +3(dex) Damage: 1d4 -1(str) [Dagger / ranged 1d4 19-20/x2] Attack Bonus: +3 = 0 +3(dex) Damage: 1d4 [Whip / melee nonlethal 1d3 /x2] Attack bonus: +3 = 0 +3(dex) Damage: 1d3-1 ----{ DEFENCE OPTIONS }---- Full : 13 = 10 +3(dex) Touch: 13 = Flatf: 10 = CMD : 12 = 10 +0 -1(str) +3(dex) Fort: +0 = +0(bard) +0(con) Ref : +5 = +2(bard) +3(dex) Will: +4 = +2(bard) +2(wis) ----{ SKILLS / 8 = 6+1(int)+1(human) }---- -1 = 0 -1(str) Climb(Str) 3 = 0 +3(dex) Acrobatics(Dex) 3 = 0 Escape Artist(Dex) 3 = 0 Sleight of Hand(Dex) 3 = 0 Stealth(Dex) 4 = 0 +1(vc) Disable Device(Dex) 1 = 0 +1(int) Appraise(Int) 2 = 0 +1(det) Knowledge[local](Int) 1 = 0 Craft[Speech](Int) 1 = 0 Linguistics(Int) 1 = 0 Spellcraft(Int) 4 = 0 +4(cha) Bluff(Cha) 5 = 0 +1(det) Diplomacy(Cha) 4 = 0 Disguise(Cha) 4 = 0 Intimidate(Cha) 4 = 0 Perform[Oratory](Cha) 4 = 0 Perform[Sing](Cha) 4 = 0 Use Magic Device(Cha) 3 = 0 +2(wis) +1(det) Perception(Wis) 2 = 0 Profession[detective](Wis) 3 = 0 +1(det) Sense Motive(Wis) Languages: Common, Elven, Abyssal ----{ FEATS }---- [HUM01] Agile Maneuvers [CHR01] Weapon Finesse ----{ RACIAL TEMPLATE AND FEATURES }---- ----{ CLASS FEATURES }---- Bardic performance 8 rounds/day = 4 +4(cha) Eye for detail(detective) Cantrips, countersong, distraction, fascinate, careful teamwork(detective) +1 ----{ SPELLS KNOWN }---- 4(inf) 0 : Sift, Light, Prestidigitation, Detect Magic 2(1+1) 1st: Charm Person, Detect Secret Doors ----{ TRAITS }---- Skeptic (+2 will vs illusion) Vagabond child (Disable Device is class skill +1) ----{ GEAR }---- BODY SLOT ITEM Head Face Throat Shoulders Body Torso Hands Arms Waist Ring (right) Ring (left) Feet **GENERIC ITEMS** Backpack 2gp 2lb. Bedroll 0.1gp 5lb. Ink, Inkpen, vial 9.1gp Paper ~1gp Belt Pouch 1gp 0.5lb. Sealing wax 1gp 1lb. Signet ring 5gp Spell com. pouch 5gp 2lb. Courtier's outfit 30gp 6lb. Thieves' tools 30gp 1lb. **WEAPONS AND ARMOR** Rapier 20gp 2lb. 1d6 18-20/x2 Dagger 2gp 1lb. 1d4 19-20/x2 10ft. Whip 1gp 2lb 1d3 /x2 disarm, nonlethal, reach, trip Studded leather 25gp 20lb. +3 AC -1 ACP ----- ----- 132.2gp 42.5lb. Carrying capacity | Total weight: 26/53/80 | 42.5 Money total/spent: 180gp/132.2gp (47.8gp left)