Difference between revisions of "Charles Taylor"
From Game Logs
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| + | Military Variant | ||
<pre> | <pre> | ||
== Build == | == Build == | ||
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Height 191cm. Weight 94 kg. | Height 191cm. Weight 94 kg. | ||
Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision | Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision | ||
| − | Starting Money: | + | Starting Money: 7500 |
Karma: 1/25 | Karma: 1/25 | ||
| Line 41: | Line 42: | ||
Dodge 3 [Ranged] | Dodge 3 [Ranged] | ||
Intimidation 3 [Interrogation] | Intimidation 3 [Interrogation] | ||
| − | + | Heavy Weapons 3 [Machine Guns] | |
| − | + | Pistols 2 [Light Pistols] | |
| − | |||
== Knowledge Skills (8 FREE BP) == | == Knowledge Skills (8 FREE BP) == | ||
| Line 80: | Line 80: | ||
Sleep Regulator 10000 / 0.15es | Sleep Regulator 10000 / 0.15es | ||
Vocal Range Enhancer [SH] 6000 / 0.12es | Vocal Range Enhancer [SH] 6000 / 0.12es | ||
| − | Reflex Recorder ( | + | Reflex Recorder (Heavy Weapons) 10000 / 0.1es |
== Cyberware (68k nu / 3.36 es) == | == Cyberware (68k nu / 3.36 es) == | ||
| Line 100: | Line 100: | ||
Audio Enhancement R3 4500 [3] | Audio Enhancement R3 4500 [3] | ||
| − | == Inventory ( | + | == Inventory (57k nu) == |
[Weapons] | [Weapons] | ||
| − | + | Ingram White Knight 2500 {RC 10} | |
| − | Smartgun | + | Smartgun 2500 |
| − | + | Sling 15 | |
| − | Personalized | + | Personalized Grip 100 |
Skinlink 50 | Skinlink 50 | ||
| − | + | High Velocity 5000 | |
| − | |||
| − | |||
| − | Ares Light Fire 70 (Ceramic | + | |
| + | Ares Light Fire 70 (Ceramic R1) 4600 | ||
Sound Supressor 600 | Sound Supressor 600 | ||
Thermal Supressor 200 | Thermal Supressor 200 | ||
| Line 120: | Line 119: | ||
[Ammo] | [Ammo] | ||
| − | + | Gas Grenade (Tear) 240 {6} | |
| − | |||
| − | |||
| − | |||
| − | Gas (Tear) | ||
| − | |||
Hi-C Plastic Rounds 450 {30} | Hi-C Plastic Rounds 450 {30} | ||
| + | Ex-Explosive Rounds 2000 {2x100} | ||
[Armor] | [Armor] | ||
| − | + | Light Military Armor 12000 | |
| + | Mobility Upgrade R2 5000 | ||
| + | Gyromount 4000 | ||
| + | Quick Release 500 | ||
| + | |||
| + | |||
Greatcoat Line 3000 | Greatcoat Line 3000 | ||
| Line 154: | Line 154: | ||
[Docunemts] | [Docunemts] | ||
Fake SIN R3 3000 {Johnson Lewis} | Fake SIN R3 3000 {Johnson Lewis} | ||
| − | + | ||
== Combat Mode == | == Combat Mode == | ||
| Line 160: | Line 160: | ||
Defence: Ranged 8 / Melee 11 | Defence: Ranged 8 / Melee 11 | ||
| − | Ballistic Armor: | + | Ballistic Armor: 12 |
| − | Impact Armor: | + | Impact Armor: 10 |
Weapons: | Weapons: | ||
| − | + | Machine Gun: Attack 18, Damage 7P / AP: -1 | |
| − | + | Light Pistol: Attack 15, Damage 5P / AP: 0 | |
| + | Grenade Launcher: Attack 16, Damage {grenade} | ||
| + | |||
== Lifestyle == | == Lifestyle == | ||
Revision as of 17:17, 21 September 2010
Military Variant
== Build ==
Build points: 400.
Used books: 4ed Core Rulebook, Arsenal, Augmentation, Runner's Companion.
== Info ==
Name: Charles Taylor.
Elf. Age app 28-30.
Height 191cm. Weight 94 kg.
Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision
Starting Money: 7500
Karma: 1/25
== Attributes (180 BP) ==
B: 2 (3)
A: 4 (9)
R: 5 (8)
S: 1 (3)
C: 8
I: 4
L: 2
W: 1
=
E: 2
== Derived Attributes ==
Essence : 0.65 (5.35 in use)
Initiative : 12
Initiative passes : 2
Physical Damage Track: 10
Stun Damage Track : 9
== Active Skills (122 BP) ==
Skillgroups
Influence: 4
Con 5 [Impersonation]
Etiquette 4 [Corporate]
Leadership 4
Negotioation 5 [Diplomacy]
Disguise 4 [Impersonation]
Dodge 3 [Ranged]
Intimidation 3 [Interrogation]
Heavy Weapons 3 [Machine Guns]
Pistols 2 [Light Pistols]
== Knowledge Skills (8 FREE BP) ==
Psychology: 2
Security Companies: 2
== Language Skills ==
English: N
== Contacts (38 BP) ==
добавить флафф про знакомства
Argus [8 / 4]
Mr. Johnson [6 / 3]
Lone Star Officer [6 / 2]
Fixer [5 / 3]
Anarchist Black Cross [10 / 3]
== Qualities (+20BP) ==
Positive Qualities:
Restricted Gear 10
Made Man 10 (Argus) [Karma]
Negative Qualities:
Allergy (common, Mild) 10 [Iron]
In Debt 25 [Yakuza]
== Bioware (150k nu / 3.67 es) ==
Genetic Optimisation (Cha) 45000 / 0.2es
Suprathyroid Gland [SH] 22500 / 0.84es
Muscle Augmentation R1 [SH] 3000 / 0.24es
Muscle Toner R4 [SH] 16000 / 0.96es
Tailored Pheromones R3 [SH] 22500 / 0.72es
Sleep Regulator 10000 / 0.15es
Vocal Range Enhancer [SH] 6000 / 0.12es
Reflex Recorder (Heavy Weapons) 10000 / 0.1es
== Cyberware (68k nu / 3.36 es) ==
Wired Reflexes R1 Alpha 24000 / 1.6es
Reaction Enhancers R2 20000 / 0.6es
Attention Co-processor R3 [SH] 4500 / 0.36es
Cybereyes R4 1000 / 0.5es [16/16]
Flare Compensation' 750
Low-Light Vision' 1000
Image Link'
Protective Covers 100
Smartlink 1000
Thermographic Vision' 1000
Vision Enhancer' R3 4500
Vision Magnification' 1000
Cyberears R2 750 / 0.3es[7/8]
Damper 750 [1]
SSF (3) 3000 [3]
Audio Enhancement R3 4500 [3]
== Inventory (57k nu) ==
[Weapons]
Ingram White Knight 2500 {RC 10}
Smartgun 2500
Sling 15
Personalized Grip 100
Skinlink 50
High Velocity 5000
Ares Light Fire 70 (Ceramic R1) 4600
Sound Supressor 600
Thermal Supressor 200
Smartgun 350
Skinlink 50
Easy Breakdown [Powered] 350
Hidden Arm Slide 350
[Ammo]
Gas Grenade (Tear) 240 {6}
Hi-C Plastic Rounds 450 {30}
Ex-Explosive Rounds 2000 {2x100}
[Armor]
Light Military Armor 12000
Mobility Upgrade R2 5000
Gyromount 4000
Quick Release 500
Greatcoat Line 3000
[Medical]
Medkit (10 supplies) R6 1300
Cram(10) 100 (10x10) (+1R,I; 12-body hrs)
[Commlink]
Skinlink, Micro-Transceiver R6 1350
[Tools]
Autopicker R6 1200
Ultrasound sensor' 1000
Smartjammer R3 (self-destruct) 3000
Fingernail Data Storage 200
Ballpoint Micro-tranciever R4 4000 {2}
Laes Cigarette 250 {10}
Tag Eraser 150
Nanopaste Disguise (Small) 1500 {3}
[Docunemts]
Fake SIN R3 3000 {Johnson Lewis}
== Combat Mode ==
Full Defence: Ranged 13 / Melee 14
Defence: Ranged 8 / Melee 11
Ballistic Armor: 12
Impact Armor: 10
Weapons:
Machine Gun: Attack 18, Damage 7P / AP: -1
Light Pistol: Attack 15, Damage 5P / AP: 0
Grenade Launcher: Attack 16, Damage {grenade}
== Lifestyle ==
Middle, 20pt, 10000/month
Comforts: Low
Entertainment: Street
The Necessities: Low
Neighborhood: Street
Security: High
Positive Qualities:
Escape Tunnel
Hasty Exit
Inconspicous Housing
No Neighbors
Security Concious
Workplace