Difference between revisions of "Viper"

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[[Category:Why So Empty?]]
 
[[Category:Why So Empty?]]
 +
[[Category:RT spaceships]]
  
 
<pre>
 
<pre>
Nomen: "Possessed Viper"
+
Nomen: "ПОЦessed Viper"
 
Class: Havoc-class merchant raider
 
Class: Havoc-class merchant raider
  

Latest revision as of 10:40, 9 February 2010


Nomen: "ПОЦessed Viper"
Class: Havoc-class merchant raider




Speed: 10(in combat)/8(out of combat)

Maneuverability: +35(+23 out of combat)
Detection: +21(+16 out of combat)

Armour: 17
Void Shields: 1
Hull Integrity: 30
Turret Rating: 1

Crew: 100(100)
Morale: 88(88)

Space: 40(40)
Power: 45(45)

Weapon Capacity: Dorsal 1, Prow 1

SP Total: 47(50)

Armaments:

Name           Type       Port          Damage        Strength      Crit    Range      
---------------------------------------------------------------------------------
Sunsear Laser  Macro      Dorsal        1d10+2           4           4       9
Sunsear Laser  Macro      Prow          1d10+2           4           4       9
---------------------------------------------------------------------------------

Complications: Wrothful, Haunted

Essential Components:
Jovian Pattern Class 2 Drive  (Power 45 Generated)(Space 10)(SP 0)
Strelov 1 Warp Drive          (Power 10)          (Space 10)(SP 0)
Warpsbane Hull                (Power 1)           (Space 0) (SP 2)
Void-shield                   (Power 5)           (Space 1) (SP 0)
Command Bridge                (Power 2)           (Space 1) (SP 1)
M-1r. Life Sustainer          (Power 3)           (Space 1) (SP 0)
Pressed-crew Quarters         (Power 1)           (Space 2) (SP 0)
Mark 201b Auger Array         (Power 5)           (Space 0) (SP 0)

Supplemental Components:
Sunsear Laser Battery         (Power 6)           (Space 4) (SP 1)
Sunsear Laser Battery         (Power 6)           (Space 4) (SP 1)
Barracks                      (Power 2)           (Space 4) (SP 2)
Trophy Room                   (Power 1)           (Space 1) (SP 1)
Augmented Retro-thrusters     (Power 3)           (Space 0) (SP 2) 
Armor Plating                 (Power 0)           (Space 1) (SP 2)