Difference between revisions of "Kelot KKK ECL03"
From Game Logs
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[Flaw Bonus] Augumented Healing | [Flaw Bonus] Augumented Healing | ||
[1 HD] Healer's Luck | [1 HD] Healer's Luck | ||
− | [3 HD] | + | [3 HD] Spontaneous Healing |
Skills (8+2sp) | Skills (8+2sp) |
Revision as of 19:18, 27 January 2010
Name: Kelot Deity: Aligment: NN Languages: Common, Celestial Race: lesser aasimar (humanoid[planetouched]) (PGtF) Class: Spirit Shaman 3 Str 8 ( 2 pts) Dex 14 ( 6 pts) Con 14 ( 6 pts) Int 12 ( 4 pts) Wis 16 ( 6 pts) +2 rac Cha 18 (10 pts) +2 rac HP 23(23) (8+2d8+6) AC 18 (10 +2 dex +4 armor +2 shield) Touch 12 FF 16 Initiative: +2(+2 dex) Attacks: Melee +4 (2 bab +2 dex) Ranged +4 (2 bab +2 dex) Graple +1 (2 bab -1 str) Saves Fortitude +5 (3 spirit shaman +2 con) Reflex +3 (1 spirit shaman +2 dex) Will +6 (3 spirit shaman +3 wis) Feats [SG] Alertness [Flaw] Feeble [Flaw Bonus] Augumented Healing [1 HD] Healer's Luck [3 HD] Spontaneous Healing Skills (8+2sp) + 8 Concentration (6 rank +2 con) + 7 Knowledge[nature] (6 rank +1 int) + 7 Spellcraft (6 rank +1 int) +10 Heal (6 rank +3 wis +2 item) +13 Spot (6 rank +3 wis +2 rac +2 feat) Racial Abilities Darkvision 60 +2 on spot and listen Daylight 1/day Resistance acid 5 col 5 electricity 5 Class Abilities Spirit Guide Wild empaty 1d20+7 Chastise spirit 2d6 7/day Detect Spirits Spells available: 5(2) / 4 (2) / 2 (0) Spells retrieved: 0(3) Cure Minor Wounds, Detect Magic, Create Water 1(2) Cure Light Wounds, Entangle 2(1) - Gear[900] Chain Shirt 100gp 25 Shield, HW 7gp 10 Javelin x5 5gp 10 Healing belt 750gp 38gp