Difference between revisions of "Garwat 400BP"
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== Attributes (200 BP) == | == Attributes (200 BP) == | ||
B: 5 | B: 5 | ||
| − | A: | + | A: 4(6) |
R: 4(6) | R: 4(6) | ||
S: 2(3) | S: 2(3) | ||
C: 1 | C: 1 | ||
I: 4 | I: 4 | ||
| − | L: | + | L: 4(6) |
| − | W: | + | W: 4 |
= | = | ||
E: 2 (1+1(human)) | E: 2 (1+1(human)) | ||
| Line 24: | Line 24: | ||
== Derived Attributes == | == Derived Attributes == | ||
| − | Essence : 1. | + | Essence : 1.05 (4.95 lost/in use) |
Initiative : 10 | Initiative : 10 | ||
Initiative passes : 2 | Initiative passes : 2 | ||
Physical Damage Track: 11 | Physical Damage Track: 11 | ||
| − | Stun Damage Track : | + | Stun Damage Track : 10 |
| − | == Active Skills ( | + | == Active Skills (144 BP) == |
Skillgroups: | Skillgroups: | ||
| − | Electronics | + | Electronics |
| + | Computer : 3 [Firewall] | ||
| + | Data Search : 3 | ||
| + | Hardware : 3 [Commlinks] | ||
| + | Software : 3 | ||
Skills: | Skills: | ||
First Aid : 5(9*) [Combat Wounds] | First Aid : 5(9*) [Combat Wounds] | ||
| − | Medicine : | + | Medicine : 4(8*) [Extended Care] |
| − | Automatics : | + | Automatics : 5 [Assault Rifles] |
| − | Dodge : 4( | + | Dodge : 4(5') [Ranged Combat] |
Hacking : 4 [Exploit] | Hacking : 4 [Exploit] | ||
Pistols : 1 [Light pistols] | Pistols : 1 [Light pistols] | ||
| − | Perception : 1 | + | Perception : 1 [Visual] |
*+4 Logic-linked | *+4 Logic-linked | ||
' Move-by-Wire System | ' Move-by-Wire System | ||
| + | |||
== Knowledge Skills (30 FREE BP) == | == Knowledge Skills (30 FREE BP) == | ||
Human Anatomy: 4 | Human Anatomy: 4 | ||
| Line 56: | Line 61: | ||
Latin : 2 | Latin : 2 | ||
| − | == Contacts ( | + | == Contacts (6 BP, 2 FREE BP) == |
| − | Paramed (connection 3 / loyalty | + | Paramed (connection 3 / loyalty 5) |
Дилер, поставщик медицинских штук, экстренный ремонт и восстановление поврежденных тел. | Дилер, поставщик медицинских штук, экстренный ремонт и восстановление поврежденных тел. | ||
| Line 65: | Line 70: | ||
Quick Healer: 10BP | Quick Healer: 10BP | ||
Born Rich: 10BP | Born Rich: 10BP | ||
| + | Restricted Gear: 10BP | ||
Negative Qualities: | Negative Qualities: | ||
| − | Allergy (Silver): | + | Allergy (Silver): +10BP |
| − | Incompetent (Clubs): | + | Incompetent (Clubs): +5BP |
| − | Mild Addiction (Cram): | + | Mild Addiction (Cram): +5BP |
| + | Hung Out to Dry: +10BP | ||
| − | == Bioware ( | + | == Bioware (160k nu / 2.49(1.2) es) == |
Echolocation [SH] 7500 / 0.12es | Echolocation [SH] 7500 / 0.12es | ||
Vocal Range Enhancer [SH] 6000 / 0.12es | Vocal Range Enhancer [SH] 6000 / 0.12es | ||
| Line 80: | Line 87: | ||
Muscle Toner R2 16000 / 0.4es | Muscle Toner R2 16000 / 0.4es | ||
Enhanced Protein Exchange | Enhanced Protein Exchange | ||
| − | PuSHeD 15000 / 0.1es (+1 | + | Daredrenaline 25000 / 0.1es (+1 Willpower-related) |
| + | PuSHeD 15000 / 0.1es (+1 Logic-linked) | ||
Reakt 30000 / 0.4es (+2 Reaction tests) | Reakt 30000 / 0.4es (+2 Reaction tests) | ||
| − | == Cyberware ( | + | == Cyberware (97k nu / 3.7 es) == |
Commlink Alpha 4000 / 0.14es | Commlink Alpha 4000 / 0.14es | ||
Cybereyes R3 Beta 4000 / 0.28es[12/12] | Cybereyes R3 Beta 4000 / 0.28es[12/12] | ||
| Line 99: | Line 107: | ||
Audio Enhancement R3 4500 [3] | Audio Enhancement R3 4500 [3] | ||
Move-by-Wire System R1 50000 / 2.0es | Move-by-Wire System R1 50000 / 2.0es | ||
| − | + | ||
Altskin 2000 / 0es (Fullbody, Armor +3/+1, stacks with Orthoskin) | Altskin 2000 / 0es (Fullbody, Armor +3/+1, stacks with Orthoskin) | ||
Neocortical Neural Amplifier R3 15000 / 0es (+3 Logic-linked tests) | Neocortical Neural Amplifier R3 15000 / 0es (+3 Logic-linked tests) | ||
Nanohive R2 12500 / 1.0es (Preventing Nanoware degradation) | Nanohive R2 12500 / 1.0es (Preventing Nanoware degradation) | ||
| − | == Inventory ( | + | == Inventory (47k nu) == |
Colt M22A3 1600 | Colt M22A3 1600 | ||
Smartgun System, internal 1600 | Smartgun System, internal 1600 | ||
| Line 129: | Line 137: | ||
Firewall 2500 | Firewall 2500 | ||
Software: | Software: | ||
| − | Exploit R5 | + | Analyze R5 500 |
| − | Decrypt R3 | + | Exploit R5 500 |
| − | Defuse R3 | + | Decrypt R3 150 |
| + | Defuse R3 150 | ||
[Medical] | [Medical] | ||
Geiger Counter 50 | Geiger Counter 50 | ||
Disposable Syringe(30) 300 (30x10) | Disposable Syringe(30) 300 (30x10) | ||
| − | Medkit | + | Medkit (20 supplies) R6 1600 |
| − | |||
Slap Patches:(All R6) | Slap Patches:(All R6) | ||
| − | |||
Stimulant(5) 750 (5x150) | Stimulant(5) 750 (5x150) | ||
Trang(10) 1200 (10x120) | Trang(10) 1200 (10x120) | ||
| Line 156: | Line 163: | ||
Alkali R3 (5) 1500 (5x300) | Alkali R3 (5) 1500 (5x300) | ||
Alkahest (10) 1000 (10x100) | Alkahest (10) 1000 (10x100) | ||
| − | |||
Artificial Skin (10) 250 (10x25) | Artificial Skin (10) 250 (10x25) | ||
Blister Pack (10) 150 (10x15) | Blister Pack (10) 150 (10x15) | ||
| − | + | ||
== Combat Mode == | == Combat Mode == | ||
| − | Full Defence: 16 / | + | Full Defence: 16 / 18 (Ranged / Melee) |
| − | Defence: 8 / | + | Defence: 8 / 13 (Ranged / Melee) |
Ballistic Armor: 18 | Ballistic Armor: 18 | ||
Impact Armor: 14 | Impact Armor: 14 | ||
Damage (Pistol): 6S / AP: -half | Damage (Pistol): 6S / AP: -half | ||
| − | Attack: 3(skill) + | + | Attack: 3(skill) + 6(agility) = 9 |
Damage (Assault rifle): 6P / AP: -1 RC: 2(3) {with Ex-Explosive Ammo: DV +8P / AP -2} | Damage (Assault rifle): 6P / AP: -1 RC: 2(3) {with Ex-Explosive Ammo: DV +8P / AP -2} | ||
| − | Attack: | + | Attack: 7(skill) + 6(agility) +2(smartgun) = 15 |
</pre> | </pre> | ||
[[Category:On The Run Charsheets]] | [[Category:On The Run Charsheets]] | ||
[[Category:Charsheets]] | [[Category:Charsheets]] | ||
Latest revision as of 12:43, 20 December 2009
== Build ==
Build points: 400.
Used books: 4ed Core Rulebook, Arsenal, Augmentation , Runner's Companion.
== Info ==
Name: Garwat Te.
Human, male. Age approx. 27-28.
Height 175cm. Weight 80 kg.
Metatype Ability: +1 Edge
== Attributes (200 BP) ==
B: 5
A: 4(6)
R: 4(6)
S: 2(3)
C: 1
I: 4
L: 4(6)
W: 4
=
E: 2 (1+1(human))
== Derived Attributes ==
Essence : 1.05 (4.95 lost/in use)
Initiative : 10
Initiative passes : 2
Physical Damage Track: 11
Stun Damage Track : 10
== Active Skills (144 BP) ==
Skillgroups:
Electronics
Computer : 3 [Firewall]
Data Search : 3
Hardware : 3 [Commlinks]
Software : 3
Skills:
First Aid : 5(9*) [Combat Wounds]
Medicine : 4(8*) [Extended Care]
Automatics : 5 [Assault Rifles]
Dodge : 4(5') [Ranged Combat]
Hacking : 4 [Exploit]
Pistols : 1 [Light pistols]
Perception : 1 [Visual]
*+4 Logic-linked
' Move-by-Wire System
== Knowledge Skills (30 FREE BP) ==
Human Anatomy: 4
SWAT Operations: 3
Teamwork: 3
Rock Music Bands: 2
Urban Life: 1
== Language Skills ==
English: N
Latin : 2
== Contacts (6 BP, 2 FREE BP) ==
Paramed (connection 3 / loyalty 5)
Дилер, поставщик медицинских штук, экстренный ремонт и восстановление поврежденных тел.
== Qualities (0BP) ==
Positive Qualities:
Quick Healer: 10BP
Born Rich: 10BP
Restricted Gear: 10BP
Negative Qualities:
Allergy (Silver): +10BP
Incompetent (Clubs): +5BP
Mild Addiction (Cram): +5BP
Hung Out to Dry: +10BP
== Bioware (160k nu / 2.49(1.2) es) ==
Echolocation [SH] 7500 / 0.12es
Vocal Range Enhancer [SH] 6000 / 0.12es
Orthoskin R1 30000 / 0.25es
Dragon Hide 10000 / 0.1es
Cerebral Booster R2 20000 / 0.4es
Muscle Augmentation R2 14000 / 0.4es
Muscle Toner R2 16000 / 0.4es
Enhanced Protein Exchange
Daredrenaline 25000 / 0.1es (+1 Willpower-related)
PuSHeD 15000 / 0.1es (+1 Logic-linked)
Reakt 30000 / 0.4es (+2 Reaction tests)
== Cyberware (97k nu / 3.7 es) ==
Commlink Alpha 4000 / 0.14es
Cybereyes R3 Beta 4000 / 0.28es[12/12]
Flare Compensation 750 [1]
Low-Light Vision 1000 [2]
Protective Covers 100
Thermographic Vision 1000 [2]
Smartlink 1000 [3]
Microscopic Vision 1300 [1]
Vision Magnification 1000 [2]
Cyberears R3 Beta 4000 / 0.28es[7/8]
Damper 750 [1]
SSF (3) 3000 [3]
Audio Enhancement R3 4500 [3]
Move-by-Wire System R1 50000 / 2.0es
Altskin 2000 / 0es (Fullbody, Armor +3/+1, stacks with Orthoskin)
Neocortical Neural Amplifier R3 15000 / 0es (+3 Logic-linked tests)
Nanohive R2 12500 / 1.0es (Preventing Nanoware degradation)
== Inventory (47k nu) ==
Colt M22A3 1600
Smartgun System, internal 1600
Shock Pad 50
Underbarrel weight N
EX-Explosive Rounds(20) 2000 (20x100)
Hammerli 620S 650
Stick-n-Shock Rounds(10) 480 (6x80)
Laser Sight 100
Quick-Draw holster 100
Flash Bang(2) 60 (2x30)
SWAT Armor + Helmet 9200 (+14/+12 Armor)
Insulation R4 600
Biomonitor, Flashlight
Auto-injector (Cram)
Clothing 150
[Hacking]
Commlink (Cyberware) (5/5/5/5)
Response 4000
Signal 1000
System 2500
Firewall 2500
Software:
Analyze R5 500
Exploit R5 500
Decrypt R3 150
Defuse R3 150
[Medical]
Geiger Counter 50
Disposable Syringe(30) 300 (30x10)
Medkit (20 supplies) R6 1600
Slap Patches:(All R6)
Stimulant(5) 750 (5x150)
Trang(10) 1200 (10x120)
Trauma(5) 2500 (5x500)
Drugs:
Woad(5) 75 (5x15) (Berserk; 5x1D6 min)
Slab(2) 300 (2x150) (Suspended Animation; 10-Body hrs)
Psyche(10) 2000 (10x200) (+1I,L; 12-body hrs)
Long Haul(5) 250 (5x50) (No need for sleep; 4 days)
Kamikaze(5) 500 (5x100) (+2S, +1B,A,W,IP, HPT3; 10x1D6 min)
Jazz(10) 750 (10x75) (+1R,IP; 10x1D6 min)
Nitro(10) 500 (10x50) (+2S,W,P,HPT6; 10x1D6 min)
Cram(10) 100 (10x10) (+1R,I; 12-body hrs)
Compounds:
Acid R3 (4) 6000 (4x1500)
Alkali R3 (5) 1500 (5x300)
Alkahest (10) 1000 (10x100)
Artificial Skin (10) 250 (10x25)
Blister Pack (10) 150 (10x15)
== Combat Mode ==
Full Defence: 16 / 18 (Ranged / Melee)
Defence: 8 / 13 (Ranged / Melee)
Ballistic Armor: 18
Impact Armor: 14
Damage (Pistol): 6S / AP: -half
Attack: 3(skill) + 6(agility) = 9
Damage (Assault rifle): 6P / AP: -1 RC: 2(3) {with Ex-Explosive Ammo: DV +8P / AP -2}
Attack: 7(skill) + 6(agility) +2(smartgun) = 15