Difference between revisions of "Joe The Iron Hand"

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(Character sheet)
(Character sheet)
Line 16: Line 16:
 
Rank: 5
 
Rank: 5
  
Exp: 4000/3950 = 1550+900+1500
+
Exp: 4150/4150 = 1550+900+1500
  
 
STATS (1550)
 
STATS (1550)
Line 31: Line 31:
 
Divination: A wise man learns from the deaths of others
 
Divination: A wise man learns from the deaths of others
 
Insanity: 0
 
Insanity: 0
Corruption: 0
+
Corruption: 9
 
Fate: 1
 
Fate: 1
  
Line 68: Line 68:
  
  
TALENTS (1500)
+
TALENTS (1700)
 
Melee Weapon Training(Primitive)
 
Melee Weapon Training(Primitive)
 
Basic Weapon Training(SP)
 
Basic Weapon Training(SP)
Line 76: Line 76:
 
Rapid Reload                        100
 
Rapid Reload                        100
 
Swift Attack                        200
 
Swift Attack                        200
 +
Gunblade[*]                        200
 
Sound Constitution(x4)              400
 
Sound Constitution(x4)              400
 
Hatred(orks)                        200
 
Hatred(orks)                        200
 
Crushing Blow                      200
 
Crushing Blow                      200
 
Stepaside                          100
 
Stepaside                          100
 +
 +
[*] - used with any weapon, that has melee attachment upgrade. On a successfull attack with an attachment you automatically make normal ranged attack at pointblank range(usually +30 to hit), which can't be dodged. That's only way you can obtain pointblank shot in melee(as after that attack you are in melee automatically).
  
  

Revision as of 23:24, 24 October 2009


A dagger in the dark is worth a thousand swords at dawn.
~ Tactica Imperium

Description

высокий(180), наголо бритый человек в темных "сварочных" очках. Левая рука заменена искусно сделанным сервопротезом, на правой красуется дугообразный шипастый наплеч орочьего дизайна. На правой ноге имеется наколенник, сделанный из "железной челюсти" орочьего ноба. На поясе большой нож, скорее даже тесак, изготовленный из кости бледно-синего цвета. На ремне через плечо - огромный дробовик. Все это прикрыто грязным темно-серым плащом, но отчетливо выделяется(а в случае наплеча - так даже торчит насквозь шипами). 
Joe the Iron hand.jpg

Character sheet

Joe "Iron Hand" Zech
Jarhain(Death World) Guardsman(of sorts)
Rank: 5

Exp: 4150/4150 = 1550+900+1500

STATS (1550)
WS    42 = 12 + 20 + 5(adv) + 5(shift)              100
BS    38 =  8 + 15 + 10(adv) +5(shift)              350
S     52(62) = 12 + 25 + 5(shift)+10(train)         350
T     44 = 14 + 25 +  5(shift)
Ag    40 = 10 + 20 + 10(adv)                        750
Int   24 = 11 + 15 -5(shift)   + 3(div)                               
Per   29 =  9 + 25 -  5(shift)
WP    23 =  8 + 20 -  5(shift)
Fel   24 = 14 + 15 -  5(shift)

Divination: A wise man learns from the deaths of others
Insanity: 0
Corruption: 9
Fate: 1

Init: +4
Wounds: 16=12+4

TRAITS
Sterner Stuff:
Survival (Int)
Heightened Metabolism:
Resistance (Poison) (T). 
Make Like A Tree, And Go Phluk Yourself: 
-10 to Fel with non-deathworlders
It's Out There!:
Silent Move (Ag)
Concealment (Ag)
Skills:
Speak Language (Deathworlder) (Int)
Ciphers (Deathworlder) (Int)  

SKILLS (900)
Basic:
Navigation (Surface) (Int)
Tracking (Int) 

Aquired:
Speak Language(Int)(Low Gothic)
Drive (Ground vehicle) (Ag)

Dodge(Ag+10)                        200
Awareness(Per)                      100
Cyphers(Acolyte)(Int)               100
Common Lore(Imperial Guard)         100
Forbidden Lore(Orks)                200
Intimidate(S+10)                    200


TALENTS (1700)
Melee Weapon Training(Primitive)
Basic Weapon Training(SP)
Heavy Weapon Training(SP)           200
Bulging Biceps                      100
Pistol Training(Las)
Rapid Reload                        100
Swift Attack                        200
Gunblade[*]                         200
Sound Constitution(x4)              400
Hatred(orks)                        200
Crushing Blow                       200
Stepaside                           100

[*] - used with any weapon, that has melee attachment upgrade. On a successfull attack with an attachment you automatically make normal ranged attack at pointblank range(usually +30 to hit), which can't be dodged. That's only way you can obtain pointblank shot in melee(as after that attack you are in melee automatically). 


Weapons:
"Thirster"   Type: Melee                           Dmg: 1d10+2+5+2R Pen:0(2) Special:Primitive(Mono) Weight: 2kg
"Da Smasha"  Type: Heavy Range:30m   Mode: s/-/3  Dmg: 2d10I  Pen:0 Clip:60 Reload: Full Special: Scatter, Inaccurate, Reliable. Weight:30 kg; used as GW(1d10+5) in hand-to-hand. chain-upgraided(pen2,tearing)

Armour:
Carapace Chest Plate    AP:6
Carapace Greaves        AP:5


bionic arm(good, w'built-in recoil glove, heavy weapons can be fired without bracing with -10 penalty to BS)	
bionic eyes(dark sight)	
90 shells	
Recoil glove(one, right-hand)
common cloth(overcoat)	
carapace chest plate and greaves	
Ork trophy(Shoulderguard)
Ork trophy(kneecap-guard, made of iron jaw)
Sunglasses
pack of lho-sticks
magnoculars
Backpack