Difference between revisions of "Old Slim"
From Game Logs
m (bag weight fix) |
m (tough skin added) |
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Line 32: | Line 32: | ||
* Night Vision 5 [5] | * Night Vision 5 [5] | ||
− | Advantages [ | + | Advantages [69]: |
* Second native language [6] | * Second native language [6] | ||
* Charisma 1 [5] | * Charisma 1 [5] | ||
* Combat Reflexes [15] | * Combat Reflexes [15] | ||
+ | * DR 1 (tough skin) [3] | ||
* Gunslinger, of course [25] | * Gunslinger, of course [25] | ||
* Unfazeable [15] | * Unfazeable [15] | ||
− | Perks [ | + | Perks [4]: |
* Signature Gear (The Smoke) | * Signature Gear (The Smoke) | ||
* Weapon Bond (The Smoke) | * Weapon Bond (The Smoke) | ||
* Quick-Sheath (pistol) | * Quick-Sheath (pistol) | ||
− | |||
* Sanitized Metabolism | * Sanitized Metabolism | ||
Line 67: | Line 67: | ||
************************* | ************************* | ||
− | Skills [ | + | Skills [60]: |
* Guns (pistol) P/E @ DX+8 [28] (w. linked techniques) | * Guns (pistol) P/E @ DX+8 [28] (w. linked techniques) | ||
** Quick-shot @ skill [3] | ** Quick-shot @ skill [3] | ||
Line 79: | Line 79: | ||
* Gambling M/A @ IQ-1 [1] | * Gambling M/A @ IQ-1 [1] | ||
* Knife P/E @ DX= [1] | * Knife P/E @ DX= [1] | ||
− | * Observation M/A @ Per | + | * Observation M/A @ Per [2] |
* Savoir-Faire (ye olde) M/E @ IQ+1 [2] | * Savoir-Faire (ye olde) M/E @ IQ+1 [2] | ||
* Stealth P/A @ DX= [2] | * Stealth P/A @ DX= [2] | ||
Line 129: | Line 129: | ||
Parry: 3 +6(skill/2) +1(combat refs) -1(knife) = 9 | Parry: 3 +6(skill/2) +1(combat refs) -1(knife) = 9 | ||
− | Protection: DR 1 @ torso, groin, legs, hands, skull, DR 2 @ feet. | + | Protection: DR 1+1 @ torso, groin, legs, hands, skull, DR 1+2 @ feet. |
− | Unprotected: face, eyes, neck, arms. | + | Unprotected: DR 1 @ face, eyes, neck, arms. |
</pre></html> | </pre></html> |
Revision as of 20:12, 16 June 2009
I know what you're thinking. Did he fire six shots or only five? Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya punk?
- ~ Dirty Harry
- ~ Dirty Harry
Name: Old Slim. Build: skinny, ht: 5'11'', wt: 80 lb. Appearance: monstrous Age: undeterminable Languages: Spanish (native), English (native) Hook: "Quick OR dead, you say?" ************************* Attributes [180]: ST 10 = 10 HP 20 = 10+10 [ 20] DX 12 = 12 [40] Will 10 = 13-3 [-15] IQ 13 = 13 [60] Per 13 = 13 HT 16 = 16 [60] FP 16 = 16 Dmg : thr 1d-2, sw 1d Lift : 20, load thresholds 20/40/60/120/200 Speed: 7 Move : 5 [-10] Dodge: 11 = 3 +7(speed) +1(combat refs) ************************* Zombie Traits [137]: * Doesn't Breathe [20] * Immune to Metabolic Hazards [30] * Injury Tolerance (No Blood, Unliving) [25] * Unaging [15] * High Pain Threshold [10] * Regeneration (1 HP/hour) & Regrowth (minor), availability: requires raw meat, -30% [32] * Night Vision 5 [5] Advantages [69]: * Second native language [6] * Charisma 1 [5] * Combat Reflexes [15] * DR 1 (tough skin) [3] * Gunslinger, of course [25] * Unfazeable [15] Perks [4]: * Signature Gear (The Smoke) * Weapon Bond (The Smoke) * Quick-Sheath (pistol) * Sanitized Metabolism ************************* Disadvantages [150]: * Stat drops (see above) [-25] * Skinny [-5] * Looks: Monstrous [-20] * Illiterate [-5] * Low TL [-5] * Wealth: Struggling [-10] * Addiction (tobacco (cheap, highly addictive, legal)) [-5] * Callous [-5] * Dependency (human meat (very common, illegal, weekly)) [-20] * Frightens Animals [-10] * Incurious [-5] * Lifebane [-10] * Phantom Voices [-10] * Revulsion (holy water (occasional)) [-5] * Sense of Duty (colleagues) [-5] * Social Stigma (creepy) [-5] ************************* Skills [60]: * Guns (pistol) P/E @ DX+8 [28] (w. linked techniques) ** Quick-shot @ skill [3] ** Thumbing @ skill [2] ** Targeting (vitals) @ skill-1 [3] ** Targeting (eyes) @ skill-4 [6] * Fast-Draw (Pistol) P/E @ DX+1 [2] (+1 from combat refs) * Fast-Draw (Ammo) P/E @ DX+1 [2] (+1 from combat refs) * Armoury (small arms) M/A @ IQ= [2] * Gambling M/A @ IQ-1 [1] * Knife P/E @ DX= [1] * Observation M/A @ Per [2] * Savoir-Faire (ye olde) M/E @ IQ+1 [2] * Stealth P/A @ DX= [2] * Survival M/A @ Per-1 [1] * Swimming HT/E @ HT= [1] * Tactics M/H @ IQ-2 [1] * Tracking M/A @ Per= [2] ************************* Inventory: * The Smoke, custom .44 magnum single action revolver, very fine (accurate, reliable) (3 lbs) ** accessory rail ($100, 0.2 lbs) ** collimating sight, tritium ($400, 0.5 lbs) ** fast-draw rig ($500, 3 lbs) * Remington Model 95 Double-Derringer, .44 magnum, fine (reliable) ($670, 1 lb) ** undercover boot holster ($125, 1 lb) * Ammunition, .44 magnum, precision hand-loaded for The Smoke (2 lbs): ** FMJ, x12 in speedloaders, x24 spare ** JHP, x6 in speedloader ** JHP, silver, x6 in speedloader ($300) * Bowie large knife, fine ($40, 1 lb) * Exquisite cuban cigars, cutter and lighter ($800, 1 lb) * Vaquero outfit (cloth/leather, hat, gloves, boots, etc) ($300, 6 lbs) * Shoulder bag (19 lbs total) ** Ammo reloading press (w. setup for .44, can load up to 20 rounds an hour) ($100, 2 lbs) ** Ammo loading supplies (for approx. 100 rounds) (5 lbs) ** Ammunition .44 magnum, FMJ, x61 spare (3 lbs) ** Canned ham, x2 (2 lbs) ** Multitool (1 lb) ** Personal basics (1 lb) ** Rope, 20 yards (3 lb) ** Spyglass TL6 (Telescopic Vision 2) ($200, 1 lb) ** Water Flask (1 lb) ************************* Combat Stats: 1. The Smoke: 3d pi+, acc 3, range 210/2300, RoF 1, shots 6(3i), ST 10, bulk-3, Rcl 4 Skill: 20(base) +3(acc) +1(bond) +1(sight) = 25, +1(brace) +1(precision ammo) 2. Derringer: 3d pi+, acc 0, range 60/650, RoF 1, shots 2(3i), ST 9, bulk-1, Rcl 5 Skill: 20(base) +1(brace) 3. Bowie knife: 1d-1 cut (reach C, 1) or 1d-1 imp (reach C) Skill: 12(base) Parry: 3 +6(skill/2) +1(combat refs) -1(knife) = 9 Protection: DR 1+1 @ torso, groin, legs, hands, skull, DR 1+2 @ feet. Unprotected: DR 1 @ face, eyes, neck, arms.