Difference between revisions of "Princess:Hexblade"
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Arcane Backlash(Su): AT=i, after opponent within 12 deals more than Hex damage during this round, you may respond with melee or ranged touch attack Hex*d6 untyped damage, spend . | Arcane Backlash(Su): AT=i, after opponent within 12 deals more than Hex damage during this round, you may respond with melee or ranged touch attack Hex*d6 untyped damage, spend . | ||
− | Concentrated Hexblade's Curse(Su): AT=FR, D=1r, target gains | + | Concentrated Hexblade's Curse(Su): AT=FR, D=1r, target gains Hexblade's Curse penalties without save. |
Aura of Unluck, Improved(Su): total concealment. | Aura of Unluck, Improved(Su): total concealment. | ||
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Dire Hexblade's Curse(Su): -6 penalty on attack, damage, saves and checks. | Dire Hexblade's Curse(Su): -6 penalty on attack, damage, saves and checks. | ||
− | Hex Master(Su): Against target failed save against your | + | Hex Master(Su): Against target failed save against your Hexblade's Curse you may use Arcane Backlash as a free action once per round and without spending your Hexing. Also while using Curse you may spend any number of Curses per day, opponent rolls saving throw number of times equal Curses spent and chooses lowest. |
== Alternative Class Features == | == Alternative Class Features == |
Revision as of 22:04, 9 May 2009
Hexblade
- Hexblade's Curse(Su) 1/day
- Arcane Resistance(Su)
- Mettle(Ex)
- Familiar, Hexblade's Curse(Su) 2/day, Spellcasting
- Bonus feat
- Aura of Unluck(Su) 1/day
- Greater Hexblade's Curse(Su), Hexblade's Curse(Su) 3/day
- Interfere Defences(Su)
- Aura of Unluck(Su) 2/day, Hexblade's Curse, Mass(Su)
- Bonus feat, Hexblade's Curse(Su) 4/day
- Arcane Backlash(Su)
- Aura of Unluck(Su) 3/day, Concentrated Interference(Su)
- Aura of Unluck, Improved(Su), Hexblade's Curse(Su) 5/day
- Deterioration Interference(Su)
- Aura of Unluck(Su) 4/day, Bonus feat
- Hexblade's Curse(Su) 6/day
- Curse of Mettle(Su)
- Aura of Unluck(Su) 5/day,
- Dire Hexblade's Curse(Su), Hexblade's Curse(Su) 7/day
- Bonus feat, Master Hexer(Su)
Class Features
Hexblade's Curse(Su): AT=f, R=12, D=1h, -2 penalty on attack, damage, saves and checks, WW +1/2 Hex +Cha negates.
- May take Hex feats instead of extra uses.
Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.
Mettle(Ex):
Familiar:
Spellcasting:
Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.
Curse Defences(Su): Hexblade's Curse penalty applies to target's AC.
Greater Hexblade's Curse(Su): -4 penalty on attack, damage, saves and checks,
Aura of Unluck(Su): AT=f, D=3+Cha r, gains concealment.
Hexblade's Curse, Mass(Ex): AT=FR, Curse affects all enemies within 12.
Arcane Backlash(Su): AT=i, after opponent within 12 deals more than Hex damage during this round, you may respond with melee or ranged touch attack Hex*d6 untyped damage, spend .
Concentrated Hexblade's Curse(Su): AT=FR, D=1r, target gains Hexblade's Curse penalties without save.
Aura of Unluck, Improved(Su): total concealment.
Arcane Backlash, Improved(Su): Targets damaged with arcane backlash dazed until end of his next turn, FC +1/2 Hex +Cha negates.
Curse of Mettle(Su): AT=i, spend Curse, if you successfully saves against targeted Will or Fort save you may redirect it on any target within its range, or heal d6*sp hp.
Dire Hexblade's Curse(Su): -6 penalty on attack, damage, saves and checks.
Hex Master(Su): Against target failed save against your Hexblade's Curse you may use Arcane Backlash as a free action once per round and without spending your Hexing. Also while using Curse you may spend any number of Curses per day, opponent rolls saving throw number of times equal Curses spent and chooses lowest.
Alternative Class Features
Dark Companion
4. Dark Companion: Receive +2 on attack, damage and DC rolls while adjacent to Dark Companion. R: Familiar.