Difference between revisions of "Jarr Ragaa Wrax"

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m (decat)
 
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[[Category:Rejoice for you are true!]]
 
[[Category:Rejoice for you are true!]]
 
<pre>
 
<pre>
Name : Jarr Ragaa Wrax
+
Name           : Jarr Ragaa Wrax
Origin : Feral worlder (Feral taboo: "Lonely Dead: Never utter the names of the dead, lest you summon them back from the void")
+
Origin         : Feral worlder (Feral taboo: "Lonely Dead: Never utter the names of the dead, lest you summon them back from the void")
Career Path : Assassin
+
Career Path     : Assassin
Rank : Nighthawk
+
Rank           : Nighthawk
Divination : "Die if you must, but not with the spirit broken."
+
Divination     : "Die if you must, but not with the spirit broken."
XP Total : 2300 (100 left)
+
XP Total       : 2300 (100 left)
Wealth : 712 = 136(start) + (120+12) + (120+24) + (120+24) + (120+36)
+
Wealth         : 712 = 136(start) + (120+12) + (120+24) + (120+24) + (120+36)
  
 
*** CHARACTERISTICS (950 XP) ***
 
*** CHARACTERISTICS (950 XP) ***
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Int    31 = 11 + 20
 
Int    31 = 11 + 20
 
Per    35 = 15 + 20
 
Per    35 = 15 + 20
WP    27 =  9 + 15 + 3(divination)
+
WP    27 =  9 + 15 + 3(divination)  (-20 drugged)
 
Fel    23 =  8 + 15
 
Fel    23 =  8 + 15
  
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Fate      : 2
 
Fate      : 2
 
Insanity  : 0
 
Insanity  : 0
Corruption: 0
+
Corruption: 1
  
 
*** ORIGIN TRAITS ***
 
*** ORIGIN TRAITS ***
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Ambidextrous                            *
 
Ambidextrous                            *
 
Basic Weapon Training (SP)              *
 
Basic Weapon Training (SP)              *
Catfall 100
+
Catfall                               100
Furious assault 100
+
Furious assault                       100
 
Melee Weapon Training (Primitive)      *
 
Melee Weapon Training (Primitive)      *
 
Pistol Training (Las)                  *
 
Pistol Training (Las)                  *
 
Pistol Training (SP)                    *
 
Pistol Training (SP)                    *
Sure strike 200
+
Sure strike                           200
Swift attack 200
+
Swift attack                         200
  
 
* - starting talent
 
* - starting talent
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*** SKILLS (400 XP) ***
 
*** SKILLS (400 XP) ***
  
Acrobatics 100
+
Acrobatics                           100
 
Awareness (Per)                        *
 
Awareness (Per)                        *
 
Dodge (Ag)                              *
 
Dodge (Ag)                              *
Dodge (Ag) +10               100
+
Dodge (Ag) +10                       100
Literacy 200
+
Literacy                             200
Navigation(surface)(Int) **
+
Navigation(surface)(Int)               **
 
Speak Language (Low Gothic) (Int)      *
 
Speak Language (Low Gothic) (Int)      *
Survival(Int) **
+
Survival(Int)                         **
Tracking(Int) **
+
Tracking(Int)                         **
  
 
*  - starting skill
 
*  - starting skill
Line 66: Line 66:
  
 
*** Armour ***
 
*** Armour ***
Name Covers AP Wt Cost     
+
Name                   Covers                 AP     Wt     Cost     
----------------------------------------------------------------------
+
--------------------------------------------------------------------
Hardened body glove Head,arms,body,legs 3 5 300
+
Hardened body glove     Head,arms,body,legs     3       5       300
  
  
 
*** Weapons ***
 
*** Weapons ***
 
Ranged
 
Ranged
Name Range RoF Dam Pen Clip Rld Special Wt    Cost
+
Name   Range   RoF     Dam     Pen     Clip   Rld     Special         Wt    Cost
 
-----------------------------------------------------------------------------------
 
-----------------------------------------------------------------------------------
Hecuter 30m S/3/6 1d10+3I 2 15 Full Reliable 2 175
+
Hecuter 30m     S/3/6   1d10+3I 2       15     Full   Reliable       2     175
  
 
Melee
 
Melee
Name Damage Pen Special Wt Cost
+
Name           Damage Pen                     Special         Wt     Cost
 
----------------------------------------------------------------------------------
 
----------------------------------------------------------------------------------
Long-sabre 1d10+2R 2(4 vs primitive) Balanced,mono 3 110(70+40)
+
Long-sabre 1d10+2R 2(4 vs primitive)       Balanced,mono   3       110(70+40)
Sabre          1d10R  2                      Balanced,mono  2       55(15+40)
+
Sabre          1d10R  2                      Balanced,mono  2       55(15+40)
  
 
*** Ammo ***
 
*** Ammo ***
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-----------------------------------------
 
-----------------------------------------
 
Bullets (Pistol)            140      7
 
Bullets (Pistol)            140      7
Fire bomb                   10       50    (SBx3m, 1d10+3E, Pen 6, Blast 3, 0.5kg)
+
Fire bomb                   10     50    (SBx3m, 1d10+3E, Pen 6, Blast 3, 0.5kg)
  
  
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Data-Slate      25
 
Data-Slate      25
 
Micro-Bead      20
 
Micro-Bead      20
Glowing glass --
+
Glowing glass   --
 
Golden cup w. drug trace
 
Golden cup w. drug trace
 
Towel(noble)
 
Towel(noble)

Latest revision as of 03:44, 7 February 2009

Name            : Jarr Ragaa Wrax
Origin          : Feral worlder (Feral taboo: "Lonely Dead: Never utter the names of the dead, lest you summon them back from the void")
Career Path     : Assassin
Rank            : Nighthawk
Divination      : "Die if you must, but not with the spirit broken."
XP Total        : 2300 (100 left)
Wealth          : 712 = 136(start) + (120+12) + (120+24) + (120+24) + (120+36)

*** CHARACTERISTICS (950 XP) ***
WS     54 = 19 + 20 + 15(train)
BS     35 = 15 + 20
S      36 = 11 + 25
T      33 =  8 + 25
Ag     38 =  8 + 20 + 10(train)
Int    31 = 11 + 20
Per    35 = 15 + 20
WP     27 =  9 + 15 + 3(divination)  (-20 drugged)
Fel    23 =  8 + 15

Initiative: +3
Half move : 3

Wounds    : 12 = 3 + 9
Fate      : 2
Insanity  : 0
Corruption: 1

*** ORIGIN TRAITS ***

Iron stomach
Primitive
Rite of passage
Wilderness savvy (adds skillz)

*** TALENTS (400 XP) ***

Ambidextrous                            *
Basic Weapon Training (SP)              *
Catfall                               100
Furious assault                       100
Melee Weapon Training (Primitive)       *
Pistol Training (Las)                   *
Pistol Training (SP)                    *
Sure strike                           200
Swift attack                          200

* - starting talent

*** SKILLS (400 XP) ***

Acrobatics                            100
Awareness (Per)                         *
Dodge (Ag)                              *
Dodge (Ag) +10                        100
Literacy                              200
Navigation(surface)(Int)               **
Speak Language (Low Gothic) (Int)       *
Survival(Int)                          **
Tracking(Int)                          **

*  - starting skill
** - wilderness savvy

*** Armour ***
Name                    Covers                  AP      Wt      Cost    
--------------------------------------------------------------------
Hardened body glove     Head,arms,body,legs     3       5       300


*** Weapons ***
Ranged
Name    Range   RoF     Dam     Pen     Clip    Rld     Special         Wt     Cost
-----------------------------------------------------------------------------------
Hecuter 30m     S/3/6   1d10+3I 2       15      Full    Reliable        2      175

Melee
Name            Damage  Pen                     Special         Wt      Cost
----------------------------------------------------------------------------------
Long-sabre	1d10+2R	2(4 vs primitive)       Balanced,mono   3       110(70+40)
Sabre           1d10R   2                       Balanced,mono   2       55(15+40)

*** Ammo ***
Type                        Amount   Cost
-----------------------------------------
Bullets (Pistol)            140      7
Fire bomb                    10     50    (SBx3m, 1d10+3E, Pen 6, Blast 3, 0.5kg)


*** Inventory ***
Name            Cost
--------------------
Backpack        10
Data-Slate      25
Micro-Bead      20
Glowing glass   --
Golden cup w. drug trace
Towel(noble)

Thrones: 2